Leonard, Allenna (1990). Coming concepts: The cybernetic glossary for new management. Unpublished: Placed in the Federated Wiki with permission, ©Allenna Leonard
* [ ] Adaptation * [x] Algedonic Signal * [ ] Amplification * [ ] Attenuation * [x] Autopoiesis * [x] Black Box * [x] Boundary * [ ] Channel Capacity * [ ] Catastrophe Theory * [ ] Coenetic Variable * [x] Communication * [x] Complementarity * [x] Cybernetics * [ ] Directive Correlation * [ ] Dissipative Structures * [x] Distinction * [ ] Entropy * [x] Environment * [ ] Equifinality * [x] Feedback * [ ] Filter * [ ] Game Theory * [ ] Hierarchy * [x] Homeostasis * [x] Identity * [ ] Information * [ ] Invariance * [x] (Ashby's) Law of Requisite Variety * [ ] Le Chatelier's Principle * [x] Metalanguage * [x] Metasystem * [x] Model * [ ] Noise * [x] Observer * [ ] Openness in Systems * [x] Recursion * [x] Redundancy * [x] Relaxation Time * [x] Self-Organization * [x] Self-Regulation * [ ] Stability * [ ] Synergy * [x] System * [x] Transducer * [ ] Ultrastability * [ ] Uncertainty * [x] Variety
.
One possible and evolvable pathway among these concepts.
digraph { layout=dot rankdir=BT overlap=false concentrate=false bgcolor=lightblue1 // splines=" " node [shape=box style=filled] label="\nSimplified Graph\nof Cybernetic Glossary?" Adaptation [color=red fontcolor=white] "Algedonic\nSignal" [color=black fontcolor=white] Amplification [color=black fontcolor=white] Attenuation Autopoiesis [color=blace fontcolor=white] "Black\nBox" Boundary [color=red fontcolor=white] "Channel\nCapacity" "Coenetic\nVariable" [color=orange] Communication [color=red fontcolor=white] Complementarity Cybernetics [color=green fontcolor=white] "Directive\nCorrelation" [color=orange] "Dissipative\nStructures" [color=orange] Distinction [color=red fontcolor=white] Entropy [color=orange] Environment [color=red fontcolor=white] Equifinality [color=orange] Feedback [color=red fontcolor=white] Filter [color=blace fontcolor=white] "Game\nTheory" [color=orange] Hierarchy [color=blace fontcolor=white] Homeostasis [color=blace fontcolor=white] Identity [color=red fontcolor=white] Information Invariance [color=orange] "Ashby's\nLaw of\nRequisite\nVariety" [color=blace fontcolor=white] "Le Chatelier's\nPrinciple" [color=orange] Metalanguage [color=blace fontcolor=white] Metasystem [color=blace fontcolor=white] Model [color=blace fontcolor=white] Noise Observe [color=red fontcolor=white] "Openness\nin Systems" Recursion [color=blace fontcolor=white] Redundancy "Relaxation\nTime" "Self-Organization" [color=blace fontcolor=white] "Self-Regulation" [color=blace fontcolor=white] Stability [color=red fontcolor=white] Synergy System [color=red fontcolor=white] Transducer Ultrastabilty [color=red fontcolor=white] Uncertainty [color=blace fontcolor=white] Variety [color=red fontcolor=white] "First\nConcepts" [color=yellow] "Next\nConcepts" [color=yellow] "Last\nConcepts" [color=yellow] "Next\nConcepts" -> Homeostasis -> {"Ashby's\nLaw of\nRequisite\nVariety" Amplification Metalanguage} "Next\nConcepts" -> Metalanguage -> Metasystem "Next\nConcepts" -> "Self-Organization" -> "Self-Regulation" -> Autopoiesis "Next\nConcepts" -> Uncertainty -> Model -> "Ashby's\nLaw of\nRequisite\nVariety" -> Recursion "Next\nConcepts" -> Hierarchy -> {Filter "Algedonic\nSignal"} #"Next\nConcepts" -> "Last\nConcepts" subgraph cluster_0 { rankdire=LR style=filled; color=lightgrey; node [style=filled,color=white]; "Last\nConcepts" -> "Dissipative\nStructures" Invariance "Game\nTheory" Entropy Equifinality "Le Chatelier's\nPrinciple" "Coenetic\nVariable" "Directive\nCorrelation"; label =i; } "Last\nConcepts" -> {"Dissipative\nStructures" Invariance "Game\nTheory" Entropy Equifinality "Le Chatelier's\nPrinciple" "Coenetic\nVariable" "Directive\nCorrelation"} "First\nConcepts" -> Identity -> Observe -> Distinction -> Boundary -> Environment -> Variety -> System -> Communication -> Feedback -> Adaptation -> Stability Distinction -> "Black\nBox" Communication -> {Information "Channel\nCapacity" Transducer} System -> Synergy Adaptation -> Redundancy Variety -> Noise Cybernetics -> {"First\nConcepts" "Next\nConcepts" "Last\nConcepts"} Attenuation -> Communication Adaptation -> "Relaxation\nTime" "Openness\nin Systems" -> Boundary Adaptation -> {"Next\nConcepts" Complementarity} Stability -> Ultrastabilty Adaptation "Algedonic\nSignal" Amplification Attenuation Autopoiesis "Black\nBox" Boundary "Channel\nCapacity" "Coenetic\nVariable" Communication Complementarity Cybernetics "Directive\nCorrelation" "Dissipative\nStructures" Distinction Entropy Environment Equifinality Feedback Filter "Game\nTheory" Hierarchy Homeostasis Identity Information Invariance "Ashby's\nLaw of\nRequisite\nVariety" "Le Chatelier's\nPrinciple" Metalanguage Metasystem Model Noise Observe "Openness\nin Systems" Recursion Redundancy "Relaxation\nTime" "Self-Organization" "Self-Regulation" Stability Synergy System Transducer Ultrastabilty Uncertainty Variety }
digraph { layout=dot rankdir=BT overlap=false concentrate=false bgcolor=lightblue1 // splines=" " node [shape=box style=filled] label="\nSimplified Graph\nof Cybernetic Glossary?" Adaptation [color=red fontcolor=white] "Algedonic\nSignal" [color=black fontcolor=white] Amplification [color=black fontcolor=white] Attenuation Autopoiesis [color=blace fontcolor=white] "Black\nBox" Boundary [color=red fontcolor=white] "Channel\nCapacity" "Coenetic\nVariable" [color=orange] Communication [color=red fontcolor=white] Complementarity Cybernetics [color=green fontcolor=white] "Directive\nCorrelation" [color=orange] "Dissipative\nStructures" [color=orange] Distinction [color=red fontcolor=white] Entropy [color=orange] Environment [color=red fontcolor=white] Equifinality [color=orange] Feedback [color=red fontcolor=white] Filter [color=blace fontcolor=white] "Game\nTheory" [color=orange] Hierarchy [color=blace fontcolor=white] Homeostasis [color=blace fontcolor=white] Identity [color=red fontcolor=white] Information Invariance [color=orange] "Ashby's\nLaw of\nRequisite\nVariety" [color=blace fontcolor=white] "Le Chatelier's\nPrinciple" [color=orange] Metalanguage [color=blace fontcolor=white] Metasystem [color=blace fontcolor=white] Model [color=blace fontcolor=white] Noise Observe [color=red fontcolor=white] "Openness\nin Systems" Recursion [color=blace fontcolor=white] Redundancy "Relaxation\nTime" "Self-Organization" [color=blace fontcolor=white] "Self-Regulation" [color=blace fontcolor=white] Stability [color=red fontcolor=white] Synergy System [color=red fontcolor=white] Transducer Ultrastabilty [color=red fontcolor=white] Uncertainty [color=blace fontcolor=white] Variety [color=red fontcolor=white] "First\nConcepts" [color=yellow] "Next\nConcepts" [color=yellow] "Last\nConcepts" [color=yellow] "Next\nConcepts" -> Homeostasis -> {"Ashby's\nLaw of\nRequisite\nVariety" Amplification Metalanguage} "Next\nConcepts" -> Metalanguage -> Metasystem "Next\nConcepts" -> "Self-Organization" -> "Self-Regulation" -> Autopoiesis "Next\nConcepts" -> Uncertainty -> Model -> "Ashby's\nLaw of\nRequisite\nVariety" -> Recursion "Next\nConcepts" -> Hierarchy -> {Filter "Algedonic\nSignal"} #"Next\nConcepts" -> "Last\nConcepts" "Last\nConcepts" -> {"Dissipative\nStructures" Invariance "Game\nTheory" Entropy Equifinality "Le Chatelier's\nPrinciple" "Coenetic\nVariable" "Directive\nCorrelation"} "First\nConcepts" -> Identity -> Observe -> Distinction -> Boundary -> Environment -> Variety -> System -> Communication -> Feedback -> Adaptation -> Stability Distinction -> "Black\nBox" Communication -> {Information "Channel\nCapacity" Transducer} System -> Synergy Adaptation -> Redundancy Variety -> Noise Cybernetics -> {"First\nConcepts" "Next\nConcepts" "Last\nConcepts"} Attenuation -> Communication Adaptation -> "Relaxation\nTime" "Openness\nin Systems" -> Boundary Adaptation -> {"Next\nConcepts" Complementarity} Stability -> Ultrastabilty Adaptation "Algedonic\nSignal" Amplification Attenuation Autopoiesis "Black\nBox" Boundary "Channel\nCapacity" "Coenetic\nVariable" Communication Complementarity Cybernetics "Directive\nCorrelation" "Dissipative\nStructures" Distinction Entropy Environment Equifinality Feedback Filter "Game\nTheory" Hierarchy Homeostasis Identity Information Invariance "Ashby's\nLaw of\nRequisite\nVariety" "Le Chatelier's\nPrinciple" Metalanguage Metasystem Model Noise Observe "Openness\nin Systems" Recursion Redundancy "Relaxation\nTime" "Self-Organization" "Self-Regulation" Stability Synergy System Transducer Ultrastabilty Uncertainty Variety }
The above graph is just me beginning to parse a long list into one potential narrative structure.
_I should attempt to put this graph into OPM._
# Possible missing definitions: Perspective Viable System Model Conant-Ashby Theorem Self-reference Closure Emergence Feedforward